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C:\\PORTFOLIO\\TECH\\PLAYABLE-WATER-SHADER.EXE

Playable Water Shader

Custom realtime water work focused on keeping the surface readable and responsive while remaining suitable for compact mobile-web builds. The case is structured to support a short video showreel now and an interactive WebGL demo later.

// STACK / TOPICS
Cocos CreatorWebGLShaderRealtime Graphics
PREVIEW_STATUS: MEDIA-PENDING
// CASE_STUDY / PREVIEW

Technical Demo

// IMPLEMENTATION_NOTES

What this case demonstrates

  • → Custom Cocos Creator shader workflow
  • → Mobile WebGL-oriented rendering constraints
  • → Designed for realtime gameplay presentation
  • → Preview can switch between video and live demo without changing the page