C:\\PORTFOLIO\\TECH\\PLAYABLE-WATER-SHADER.EXE
Playable Water Shader
Custom realtime water work focused on keeping the surface readable and responsive while remaining suitable for compact mobile-web builds. The case is structured to support a short video showreel now and an interactive WebGL demo later.
// STACK / TOPICS
Cocos CreatorWebGLShaderRealtime Graphics
PREVIEW_STATUS: MEDIA-PENDING
// CASE_STUDY / PREVIEW
Technical Demo
// IMPLEMENTATION_NOTES
What this case demonstrates
- → Custom Cocos Creator shader workflow
- → Mobile WebGL-oriented rendering constraints
- → Designed for realtime gameplay presentation
- → Preview can switch between video and live demo without changing the page